changing actors speed after it was already defined

allc1865allc1865 Member, PRO Posts: 777

I have the speed of my actor controlled using the rotate to position actor.
I want to create mud, that, once stepped in, slows the actor down.
I've tried saying, when actor collides > rotate to position > speed > 50, but unfortunately that doesn't work.

Any advice?
Thanks

Comments

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    edited January 2016

    Are you saying that the actor is already rotating and then collides with mud and should then continue rotating but at a slower speed? Make sure that the initial Rotate to Position behavior isn't still running when you introduce a second behavior at a slower speed.

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    Like this?

  • allc1865allc1865 Member, PRO Posts: 777
    edited January 2016

    Yes, yes, yes!
    I got it wrong. It's actually the Move To behavior, not the Rotate To Position one, but they both work in the same way.
    Thank you! :)
    @tatiang

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    You're welcome!

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