Topdown track edge collision

I am looking at making a top down car racer.

The 'track' is a flat jpg image of a grey track with green elsewhere, the car actor has the camera constrained to it and as the car moves and rotates it appears to drive along the track, I have this all working so far.

My question is how to keep the car on track, or 'crash' if you hit the green/grass. Do I need to put lots of straight edged actors around the track as barriers or is there another/better option?

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