Banner stays on screen after scene change

fZoleefZolee Member, PRO Posts: 34

Hi all,
I have some problem with the banners in my game.
I have recently changed it from iAds to Admob and now often (but not always) it stays on the screen even after the scene has changed and in the new scene there is no banner actor.
Am I missing something or this might be a bug?

Comments

  • hoopdreamzzz4435hoopdreamzzz4435 Member, PRO Posts: 1

    I'm having the same problem. Any fix?

  • fZoleefZolee Member, PRO Posts: 34

    I couldn't find any.
    Even if I destroy the Ads actor before the scene changes, most of the times doesn't work.
    What I'm doing is just leaving that area "empty", so not putting any button or game critical information there.

  • allc1865allc1865 Member, PRO Posts: 777

    What I would suggest doing is probably putting the banner in a rule and creating an attribute that tells whether it's true or false. So when you switch scenes, change attribute to false so it won't show up in the scene.

  • allc1865allc1865 Member, PRO Posts: 777

    @hoopdreamzzz4435 ^^ i haven't tried this but I'd assume it'd work

  • GeorgeGSGeorgeGS Member, PRO Posts: 478

    It's fixed in 1.25.

  • freneticzfreneticz SwedenMember, PRO Posts: 779
    edited April 2016

    @GeorgeGS said:
    It's fixed in 1.25.

    How close is the release? @GeorgeGS

  • GeorgeGSGeorgeGS Member, PRO Posts: 478

    @freneticz said:

    @GeorgeGS said:
    It's fixed in 1.25.

    How close is the release? @GeorgeGS

    I can't promise anything, but we're very close. Just a couple of things to work out still if we don't find anything else.

  • fZoleefZolee Member, PRO Posts: 34

    @GeorgeGS that's great to hear, thanks!

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