If there will always be 20, you're are better off just putting them in the scene out of view instead of spawning.
With all of the actors on the scene, I would create a rule that says when self.time is > random(1,30). That would make it so that all of the actors fall at some point between 1 and 30 secs into the level.
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If there will always be 20, you're are better off just putting them in the scene out of view instead of spawning.
With all of the actors on the scene, I would create a rule that says when self.time is > random(1,30). That would make it so that all of the actors fall at some point between 1 and 30 secs into the level.