Is there pixel collision?
Frazzle
Member Posts: 223
This might be a stupid question, but is there actual pixel collision instead of just rectangle and circle collision on GS?One forum stated that there is no pixel collision feature on but the game BUMPS (A game featured in the forums that looks brilliant) showed balls rolling on wavy lines...
Comments
(the wavy lines were probably made with many rectangular actors)
Make the actual graphic of the collision shape in Photoshop or whatever, and set that as your background. Then lay the collision actors on top of it and set their visibility to false.
The current boxes or circles collision system is somewhat restrictive, and can be a pain to use if you want or need complicated or detailed scene collision.
I get why it could be argued that pixel collision might be a bit processor heavy for some devices, but it should be an option.
Maybe some sort of halfway solution.... using definable splines or something would at least be an improvement on just boxes or circles.
As with most things like this.... I'd like to think its already somewhere on the long "To-do" list at Gendai Towers. Would be nice to know for sure though
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