ON OFF loop?
3absh
Member Posts: 601
Hey guys,
So my issue is this:
I'm trying to make enemies expand in size every 50 days, and shrink every other 50
So I need a simple 0,1 loop that happen everyday 50 days
I tried this but it didn't work
mod(floor(( scene.Background.Day Count.Day number -1)/50,2) = 0 (shrink character)
mod(floor(( scene.Background.Day Count.Day number -1)/50,2) = 1 (Expand character)
I don't know why it's not working
Any simpler method than this?
Comments
NVM my post I found the problem,
I forgot to put a ")" after 50