Change Actor Size
bogdan.baitan
Member, PRO Posts: 5
Hello,
I'm working on a project and I looked on the forum for the answer to the following question without luck.
How can I change the size of an actor to be the size of the screen the game is played on.
Ex: The actor "mountain"is 600 px x 200 px with the game in IPad portrait mode
If the game is played on an device that has the resolution 1030 px x 900 px I want the actor"mountain" to change its size to 1030 x 900.
Thank you
Comments
Change actor width to game.Screen.Size.Width and height to game.Screen.Size.Height
It seems a little odd to have an actor only occupy a small part of an iPad screen, but then occupy all of the screen on another device ?
Would you not want the actor to proportianlly occupy the same amount of the screen regardless of the device ?
The actor size at the beginning was just for the example. The actors real size will be the size on the of the scene in Ipad portrait 1024 x 768.
If you don't mind the image's aspect ratio being distorted - which would be the case if the actor occupied all of a 4:3 screen (iPad) and also occupied all of a 3.42:3 (1.14:1 / 103:90) screen - then all you need do is make sure your app is set to 'stretch' and the scene will be distorted to fit whatever device it is played on.
The game will be set to overscan. I don't mind if this actor gets distorted because his only role is to be the same size as the screen size the game is played on. It will be used as a reference for another actor.