I need critics about my game!! help me develop please
louistrudel
Member, BASIC Posts: 15
Hello community!
I have been working for this project for way too long: http://arcade.gamesalad.com/games/131986
its meant to be embed into a friend's interactive record label website
I need you to tell me what is bad about it, what you think I have done wrong, tell me if the mechanics/ai annoy you, tell me if you are confused as a player, if you dislike the sounds/music(there's not much for now) tell me anything I can use to improve the game. Good comments usually don't bring much but if you feel amazed by anything feel free to say it.
Comments
i liked the minimised core gameplay approach you were going for
also the "Ai" is ok
the music is utterly confusing to me
the graphics are raw and could need some polishing but its ok
your sides/wall indicate isometric perspective but your figure remains always top down
i don't get whats the number in-between the 2 hp /energy bars also overlapping them doesn't look that good. Hp bar and hp heart i don't know what to look at as a reference of how far i am away from death
i like the swing sound and guards on the wall
My Apps
https://itunes.apple.com/de/artist/david-zobrist/id733552276
https://play.google.com/store/apps/developer?id=David+Zobrist&hl=de
good start, i played to round 6... a few thoughts:
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@louistrudel
Some good stuff going on here, I like the mini-map, tower-defense-like enemy targeting and buffs!
Played to round 8.
The music is a no-no for me. It does not fit the game style. Since you say it is for a friends music label website, does that mean that specific music is intended to be used?
The movement behaviour is much too floaty for my taste.
I would like to see some impact on the enemies when hit, like a small jolt backwards.
Also a slight randomness on the pitch of the attack sound.
I also think smoothly zooming the camera in on the action when there are multiple mobs crowding you, will heighten the urgency.
All round some great mechanics here though. Keep it up.
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As a lefty, I was unable to really play it. I find it next to impossible to use WASD as well as a mouse/trackpad. I'd recommend adding the option to use the arrow keys too (very easy to do).
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I couldn't stand playing it for more than 30 seconds because of the music. It's repetitive and jarring. I like the gameplay but still don't really understand everything that's happening. I think I gave you feedback on an earlier thread so I won't repeat it here.
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Not my type of game as it's too repetitive but that aside:
Have you considered or tried other control options?