Always/Not condition

XIIXII Member Posts: 7
edited November -1 in Working with GS (Mac)
When I make a rule sometime I need a "Not" condition.

For example:

"When Item1 Not collide/overlap Item2 then ..."

Comments

  • StusAppsStusApps Member, PRO Posts: 1,352
    Surely that would be:

    Do action (whatever it is)

    When item 1 collide/overlap item 2 then stop action
  • firemaplegamesfiremaplegames Member Posts: 3,211
    You can utilize the "otherwise" section of the Rule for that, like this:

    Rule
    When all conditions are valid:
    Actor collides of overlaps with Actor of type [whatever]
    -----[leave this empty]
    otherwise
    -----[do something]
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