IS IT POSSIBLE? RECORDING AND THEN PLAYING

expired_012expired_012 Member Posts: 1,802
edited November -1 in Working with GS (Mac)
Hi, I was wondering if it was possible to be able to record your own things in your app ( ex. say you have a music app where you want to be able to record your own mixes) and to be able to save those recordings and play them back. I don't think its possible but i just wanted to clarify.

Comments

  • hrsmediahrsmedia Member Posts: 522
    That would be cool...
  • expired_012expired_012 Member Posts: 1,802
    hrsmedia said:
    That would be cool...

    Are you implying that it's not possible? lol
  • peachpellenpeachpellen Member Posts: 977
    To the best of my knowledge we don't have cam or mic access, sorry arton :(
  • BarkBarkCoBarkBarkCo Member Posts: 1,400
    @arton, I actually have a demo for tracking minor fluctuations in the accelerometer data and translating that into sound...check it out:

    http://gamesalad.com/game/play/72253
  • hrsmediahrsmedia Member Posts: 522
    lol @BarkBarkCo Great demo, (good href disguise)...
  • FatalCrestFatalCrest Member Posts: 113
    Can't you just have an attribute per everything you need to play in a playback? Assign an attribute per whatever second of recorded sound or so and bingo :P

    *Cough cough* I also realized that you'll need like 1000 attributes more or less so...
    Your choice ^^

    GL with that :D
  • expired_012expired_012 Member Posts: 1,802
    @FatalCrest, yea I though about that too...that's alot of combinations. unless I want to spend the rest of my life at home I should probably stay away from that..
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