Goodbye Gamesalad...
expired_012
Member Posts: 1,802
Goodbye everyone..for now. I am going on a 9 day vacation to Puerto Rico!! Not sure if i will have internet access yet so i am saying goodbye just in case. I'll be back in nyc on august 15th and i leave in 4 hours (3am). I hope to see a lot of numbers in my sales reports when I come back!!!
Arton
Arton
Comments
Have fun!
"I'm going on a vacation using the bucketload of cash I made with GameSalad!"
^_^
@chosenonestudios, I was implying that at first but I was only kidding!!
And I mean that in a good way
Your work is great and you seem very mature on the forums.
I just assumed you were an old dude.
Ok Let me start because I can not let this go without say something, Barkbark and chosenone, If it weren't because you have helped me in some post I would have to say that your mothers are not here... And now that I have cleared the prostitutes and mastodon issue.
Arton, although we do have the most beautiful woman here, there are not more prostitutes from were you live. Unless you live in the Vatican, of course.
You are going to have a great time depending of where you go, and where you are staying at.
Like James I do admire your work and is a surprise that you are only 14, I am 36 and I want to be like you when I grow up... Have a nice vacation
@landtarantor, the hotel is right on the beach so it must be pretty nice.
And I live in New York. Anyone else live in NYC? Doesent seem like there's too many prostitutes here..?
Thank god there's wifi there!
My vacation is at a good start. Thought I would be cranky at this time but I'm surprisingly in a very good mood and really hyper too!!
Also have you heard of InterContinental because thats the hotel im staying at
Make an integer attribute called "move" go into the actor that you're moving and make a rule
Rule:
When key(left/right/up/down) is down
Change attribute (move) to 1
Now make an otherwise in that same rule stating:
Otherwise: change attribute (move) to 0
2nd rule:
When: attribute (move) is 1
(now add a move behavior)
Move actor to: whichever direction you want to move
You will have to do this for all directions (up, down, right, and left