Actors passing through a specific point and then moving forward
Wonder Maru
Member, PRO Posts: 98
Hello,
I'm working on a new game and it's the second time I'm working with physics, so I'm still not very confident about it.
For this game I need having actors (image balls) coming from random positions (within a range) outside the screen and all moving to a specific points on the screen, but then continue their trajectory beyond that point and eventually out of the screen.
The "move to" behavior makes them stop to that specific point, so it's not my case, and since the origin point is random I can't really specify an angle to reach that point and then continue moving in the same direction.
Is there a particular behavior to do that? Or a method?
Thanks!
Wonder Maru: casual games for casual people. www.wondermaru.com
Comments
You could do this with two behaviours
and
Hope that helps,
F
Change Velocity will work for you. Here is an example:
that's exactly what I meant! Thanks!
@frd thanks to you too, I'll try both ways
Wonder Maru: casual games for casual people. www.wondermaru.com