Have a few questions about how to go about Game Logic
Hey there! Thanks for your time. I am building a test to better learn the engine and have a couple of functions I can't quite seem to wrap my head around on how to execute. Let me explain first by what I want to do.
Lets say I have 3 button actors - Blue, red and yellow. I want to have it so a randomized actor will spawn and you have to press the corresponding button actor that matches the spawning actor and then when the correct button is pressed, it destroys that actor and another random is spawned. If you correctly match the button with the actor that pops up, you get a point. The more points you get, the faster it starts to go. If you miss one or press the wrong corresponding button, game over. I have tried a bunch of stuff but I am so new, I can't really put it together.
Any advice on how I might achieve this would be appreciated, thank you!
Comments
Here is one way to do it , i attached a demo
HOLY CRAP. You are AMAZING. Thank you so much! I am going to tear that apart and learn all I can from it!
you welcome and good luck
Click the guru videos link in my signature and watch my GSlogic series. It will give you a great understanding of how to build logic in gamesalad.
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
Appreciate this, Oasis! I will start watching now!