Fixed sizing

digitalzerodigitalzero Member, BASIC Posts: 639

Ok you all there are actually 2 things that I'm wanting tp know about and I'll try my best to explain them

First is fixed sizing... Whenever i drag my actor on the scene and try to move it it always enlarges to 24 pixels... Now i have been working with gs for a minute but is there any way to turn that off because i hate having to h into each individual actor to resize it

Next question... I have a tile actor that's 20 by 20 when i am editing on the screen and enlarging it i want it to do it in increments of 20... Ex 20 40 60 ect

Plead let me know if there's anything i can do because solutions to these would make my project so much easier... Even if there's a way to resize the actor without going into the actual actor... Thank much

Comments

  • imjustmikeimjustmike Member Posts: 450

    New instances of an actor will be created with whatever size is set in the prototype.

    And I'm afraid you cannot currently set incremental size increases like that, no.

  • digitalzerodigitalzero Member, BASIC Posts: 639

    But when you're moving the new instance actor it automatically sets its width or height to 24 depending upon what you're moving in the scene

  • mhedgesmhedges Raised on VCS Member Posts: 634

    @digitalzero said:
    But when you're moving the new instance actor it automatically sets its width or height to 24 depending upon what you're moving in the scene

    It also depends on where you click. I presume you're working with very small actors. If that is the case, and you just go nuts when you accidentally resize the actor (like me), on the Scene screen, you can click on Scene, then Layers, and click once the actor you want to work with. You can then use the arrow keys to move it to your liking. You can click on the actor twice to go to the Actor screen and edit position and size.

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