Indie Project Management For One: Tools
scorelessmusic
Member Posts: 565
Here's another read that I came across today. ^_^
"When it comes to solo development, I rely heavily on the concept of goals and iterations at multiple levels:
Immediate (< 1 minute): Prioritizing the ideas going through my mind. Writing tests. Writing code.
Short Range (< few hours): Tasks that move the project forward in some way.
Mid Range (< 2 weeks): “Stories” that define a self-contained, significant part of the project.
Long Range (full project, several months): Ship date, beta testing, etc.
It turns out, I use a different set of tools to help me manage the items at each level of the development cycle."
For the full story, check out : http://gamesfromwithin.com/indie-project-management-for-one-tools
"When it comes to solo development, I rely heavily on the concept of goals and iterations at multiple levels:
Immediate (< 1 minute): Prioritizing the ideas going through my mind. Writing tests. Writing code.
Short Range (< few hours): Tasks that move the project forward in some way.
Mid Range (< 2 weeks): “Stories” that define a self-contained, significant part of the project.
Long Range (full project, several months): Ship date, beta testing, etc.
It turns out, I use a different set of tools to help me manage the items at each level of the development cycle."
For the full story, check out : http://gamesfromwithin.com/indie-project-management-for-one-tools