MEGAMAN boss style ai
digitalzero
Member, BASIC Posts: 639
yeah yeah i know ai has been discussed numerous times before but im really having trouble finding a good enemy ai in the style of megaman... trust me i did my research and even found a post whos title was very similar to mines but unfortunately when i go to the page of the template utopian games put out it does not work... let me give you a little something of what im talking about... I know im talking simple run sometimes towards or away the enemy jump and shoot or whatever the enemy wants to do... can someone possibly guide me or help me to the direction i wanna go?
Comments
OH! and i seen something about "pathfinder" attribute but i havent the slightest on how that works lol
its not as there is a fix solution for something like this.
Think about what he does if the players does nothing.
Then think about how he reacts to player behaviours.
Than build it out of that idea. That how i approach it.
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