Play Sound when Actor Collides with Another

JAJWJAJW Member Posts: 3
edited November -1 in Working with GS (Mac)
Hi there, I'm fairly new to GameSalad, so I was wondering if you could help me out.

In my game I would like to play a sound only when two specific objects collide.
Any help about how I might go around this would be very much appreciated.

Thank you

JAJW

Comments

  • JAJWJAJW Member Posts: 3
    Never mind guys, I worked it out.
  • JAJWJAJW Member Posts: 3
    Just in case anyone else has the same problem here is what I did...

    Create Rule - When Actor Receives Event - Overlaps or Collides - With Actor of Type - (ACTOR)

    Play Sound
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