Keeping 'Display Text' on screen
sfolley
Member Posts: 2
I'm very new to GS, and I"m sure this is a very simple question for most, but I'm struggling. I've created a rule in an actor that if a particular number or letter is pressed on the keyboard, the display text behaviour is used. This works fine, and the text I'd like to be displayed appears perfectly when a particular button is pressed, but it disappears again once I've released they key. How do I keep there text there for the rest of the scene, even once the specific key has been pressed (and released)
Thanks so much in advance.
Comments
Use a boolean...
When [key is pressed]
Change attribute game.pressedKey to true
When attribute game.pressedKey is true
Display Text
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Ahhh thank you so much! You're a champ, and much appreciated!
You're welcome!
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User