Start-Up Ads - Can I limit them?
Two.E
Member Posts: 599
Hello,
Fairly new to these start-up ads. Which appear when the app is opened. Is it possible to limit when they appear?
For instance, I really don't want an ad popping up as soon as someone downloads and plays the game. But after the first use, I don't mind if it pops when the app is opened because the player has already played the game.
I also don't want to have to make scene changes just to activate an ad because loading times are terrible.
Looking for a solution.
Thanks,
Two.E
Comments
sure it's possible. just don't use the start-up ads. just use the interstitial ads and manually show the ads at the beginning when you want to. for example when game.firstuse = 0 then change game.firstuse to 1, save the attribute and don't show an ad. next time when they open the app load the attribute and when game.firstuse = 1 then show an ad.
you can use the pause game behavior to activate an ad and immediately unpause. no need to change scene.
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Correct me if I am wrong, are you saying that when the game launches, and I then check a rule to see if "Display Ads = True"
and then Pause Game (Show Ad) and then After 0 seconds, Un pause.
Would this mean that even if no ad is shown because it can not reach the servers, that the game will just quickly pause and un pause. Will it a show a loading wheel?
If it doesn't show a loading wheel then why don't people just use pause to change scenes rather than the actual change scene behaviour?
Thanks,
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That's correct.
yes, it will still show a loading wheel but it should be faster than changing scenes.
it's a completely different behavior. It depends which one is better to use.
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@timolapre1998
Great! Thanks for the help. I will have to look into it more and do some test, but I am 100% sure I am not allowed any loading wheels so this is going to be tough to work around.
Many Thanks,
Two.E
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