Need help with a different type off gravity changer

so there is a game called ibb and obb where you go through a gravity changer and you keep all your momentum. So if you jump and go through it, its like you jumped again and you fall back to the ground. (sorry if the explanation is bad). I want to do this but I have no idea how to and have tried some stuff with acceleration but it doesn't work the way I want to, can anyone help?

Comments

  • KevinCrossKevinCross London, UKMember Posts: 1,894

    While I can't help you I've found a video showing what you mean in case anyone else can. That jump you're referring too is quite cool to see.

  • RThurmanRThurman Member, Sous Chef, PRO Posts: 2,879
    edited September 2016

    Instead of using acceleration, experiment with "self.Motion.Linear Velocity.Y".

    Edit:
    Oops -- I see what you are after now. You can probably still use the accelerate behavior. Here is an example.

  • DarwinGS10DarwinGS10 Member, PRO Posts: 2

    thank you very much for your help, the example is exactly what I wanted

    @RThurman said:
    Instead of using acceleration, experiment with "self.Motion.Linear Velocity.Y".
    Edit:
    Oops -- I see what you are after now. You can probably still use the accelerate behavior. Here is an example.

  • RThurmanRThurman Member, Sous Chef, PRO Posts: 2,879

    You are welcome. Glad it will work for you.

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