WIP: Experimenting with Aiming tracks
Hopscotch
Member, PRO Posts: 2,782
Would just like to share some work in progress.
Trying to get a compact solution for aiming track worked out.
So far working well:
- Show previous aim / or not.
- Variable number of bounces.
- Variable number of ticks.
- Variable tick spacing.
- Switch between gravity or no gravity.
Todo:
- With gravity, some optimization still needs to be found/done.
Comments
Impressive work !! And useful too
Looks fantastic!
Thank you @Socks, @RThurman !
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Wow! Very nice, @Hopscotch ! Great job!
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This is awesome!
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Good stuff!
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@Hopscotch Wow! This is awesome! Thanks for sharing
Awesome work!
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Very nice!
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This looks great well done, I'm currently making a golf game but so far just using straight tracks! Would love this code to become available at some point
Thanks everyone, am keeping at it.
Yes @jay2dx my goal is to get the parabolic tracks both fast AND accurate. At the moment I can only achieve one or the other, given that I want the code to be generic enough to be useful in different projects.
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Nice work as always!
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loooking good!
Looks great! Peggle gets closer!
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Very Impressive Roland
Super awesome, can't wait to see where it ends up. Already looks good.
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