WIP: Experimenting with Aiming tracks
Would just like to share some work in progress.
Trying to get a compact solution for aiming track worked out.
So far working well:
- Show previous aim / or not.
- Variable number of bounces.
- Variable number of ticks.
- Variable tick spacing.
- Switch between gravity or no gravity.
Todo:
- With gravity, some optimization still needs to be found/done.
Comments
Impressive work !! And useful too
Looks fantastic!
Thank you @Socks, @RThurman !
Wow! Very nice, @Hopscotch ! Great job!
This is awesome!
Good stuff!
@Hopscotch Wow! This is awesome! Thanks for sharing
Awesome work!
Very nice!
This looks great
well done, I'm currently making a golf game but so far just using straight tracks! Would love this code to become available at some point 
Thanks everyone, am keeping at it.
Yes @jay2dx my goal is to get the parabolic tracks both fast AND accurate. At the moment I can only achieve one or the other, given that I want the code to be generic enough to be useful in different projects.
Nice work as always!
loooking good!
Looks great! Peggle gets closer!
Very Impressive Roland
Super awesome, can't wait to see where it ends up. Already looks good.