Loading from scene to scene/Actors popping up slowly after load
Hi everyone - this is my first post on the forums so I'm pretty new here. So far really loving the Gamesalad engine.
I've completed my first "game" (more of a useful tool/calculator than a game) and have also been exploring the arcade. I've noticed that on pretty much all other games when you load the next scene a circular "loading" feature appears on the top-right corner until the new scene is loaded.
On my game this doesn't happen - rather, going to the next scene makes the art load slowly so there is no preload state happening. I've searched the forums for a solution to this and also tried playing with the "Preload Art" feature. Nothing seems to be helping. Am I missing a setting somewhere?
Here is a link to my calculator:
http://arcade.gamesalad.com/games/138430
Thanks!
Comments
I think I need a second job...
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
Yeah it is fairly depressing info! What is strange about this bug is that I've uploaded a few versions of this game during development and it's always had this issue. I might try a different game that is very in development and see if it is something unique to my system.
Are these items spawning or already in place on the scene?
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They are in place on the scene. Should I set them to spawn in place instead? Thanks!
I would think spawning would be slower than pre-placed. Honestly not sure why it's doing that
You could try doing transitions on the scene change to hide it though. Like a big blank actor colored black that interpolates alpha to 0 after .5 seconds for .5 seconds.
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Thanks for your help - I might need to give that a try.
I also considered loading everything at the beginning with a custom load screen, and loading all objects behind the screen/offstage but that might take a fair amount of time to load.