Well, I see a major bug I noticed recently, all GS games are crashing on Andriod 6, I am really worried about this now as this gives a direct bad image about our application, hope they fix it soon..
@Icebox said:
Android needs love , stuttering in some games , crashes and performance is not as good as ios. I hope they fix these issues by the next update.
I really hope so to, and i want a new "State of GameSalad" now @ForumNinja
1 Brent Dusing, the alleged CEO of GameSalad is not listing Gamesalad in his past or CURRENT experience on Linkedin.
He, once, introduced himself here then vanished.
2 The new direction has been education centric since late last year, ever since the education theme website was introduced. Yet, the Back to schools opportunity window was almost 2 months ago and GS didn't release any update for that purpose.
3 Education and learning could use a good manual.
Yet the cookbook is totally out dated.
4 The forum is getting slower and slower
5 Veterans and pillars of our community stopped making videos, how to etc.
6 Template makers are leaving.
7 Loading time has never been fix and seems more and more out of place considering
devices are getting faster.
8 Still waiting for the loading wheel customization, Google Play integration etc
8 Android 6 is crashing for at least 50% of projects
9 The viewer is completely broken
10 We are slowly going towards a "one update a year" schedule
11 Orientation issues, which have been there for a long time and really makes the presentation of our games suffer a great deal, can not be fix because, as forum ninja said "they don't have the resource for it.
12 GS team is shrinking, not expanding. coders who were working on promises like Graphene and new powerful features have been laid off, burying these projects along the way.
While no single game engine is perfect, the sums of all the issues above present a very real problem for long term serious development of games with GameSalad.
Real Positivity is thinking of ways to fix an issue, not being insensitive or oblivious to problems.
I love thinking of problems, because i love fixing them.
Some like to be blindly positive, for various reasons:
1 Because the issue at hand does not really matter to them.
2 because they confuse criticism with negativity
3 In order to be popular and well liked, portraying a pseudo pleasant personality,
that's and ego issue.
All this does is slow down the train of change by reinforcing a false reality to the train conductor.
But i disgress...... (Not accusing anyone here of these by the way)
Yet, some of you use the fact that Gamesalad creator is more powerful than last year as an argument.
@viking said:
I don't know... Seems to me that The Creator is faster and more stable than ever. It has >a bunch of new features
@Icebox said:
New features will come , we just need to wait , i know it takes too long but im sure once its out it will be worth it. As mentioned earlier creator is really stable now and fast. So they didn't leave us with a buggy creator. Lets hope we get the update soon.
It's similar to Apple Marketing team proclaiming, at every new iPhone release event:
"This is the best iPhone ever!"
Yes, thank you Apple, thank god it's not less powerful and using better technology than last year model.
@unbeatenpixel said:
With current version, you can still make magnificent games if you want.
Magnificent games crippled only by the GS engine special features:
Loading time, orientation issues, crashes and loading wheel.
The reward is a 1 star rating.
Like many of us, I love GameSalad, I see the magical potential, so I’m trying to be proactive before It’s too late, before GS shrinks to oblivion rendering all of our hard work and projects unreleasable.
Please vote if you haven't @ the link below, it does not hurt to bring more awareness to a potential solution..
@blob , all your points are correct and valid.
Added to this, Brent's original statement of "we won’t forget about our awesome community and developers", now sounds more like an obituary than a pledge.
However, even to my own surprise, I don't see it quite as bleak.
My take is that the company has decided that GS is in a "good enough" state for the market they are going after. A market they are hoping will stabilize the company. All staff are focused on pursuing this goal. They have even written out 2 new marketing positions in this month.
It IS a tragedy that Brent does not even have the courtesy of boasting about some successes in this new direction. I think we as a community at least deserve that much, considering the company was build on this community, a community which has now been sidelined, yet stays loyal, to a promising tool, and in a vague hope that they will get attention again in a more promising future.
Despite my empathy for the situation GS is in, the rotation issue and the Android crashes need to be acknowledged and fixed as a high priority. If they don't, then the message is clear, GS want's us whiners off their back.
Your call to open-source GS though, fills me with dread. If this even remotely becomes a consideration ...
... we as a paying community will have given GS carte blanche to drop all responsibility in fixing, updating or expanding the tool ...
... what ever coding resources GS still has to spare, will drop necessary fixes to start a feasibility study into this subject, which will take months ...
... the result of which will either be a
NO, GS and its overall infrastructure is too complicated, and we are back at square one, or
YES, "go for it". Then what? GS has been too messed up for dedicated team of full time, employed developers to maintain! Do you really believe someone will take up the challenge in a constructive maintainable way? I don't, not in the state GS is in.
Open source projects need a large, capable, long term, passionate community. And managing a team of contributors is much harder and needs much more dedication, otherwise it will quickly be an unmanageable mess.
The decision we have to make is whether GS serves our current needs in its current state. We will probably have to live with it for the next year or so.
GS is a great tool, worth rooting for, so I hope they find a foothold in the education market and stabilize.
But GS, fix our crippling bugs now.
My take is that the company has decided that GS is in a "good enough" state for the market they are going after. A market they are hoping will stabilize the company. All staff are focused on pursuing this goal. They have even written out 2 new marketing positions in this month.
I don't think deflating the user base for another is the right way to go about it.
Adding an educational users base to the existing one seems more growth oriented.
Your call to open-source GS though, fills me with dread. If this even remotely becomes >a consideration ...
... we as a paying community will have given GS carte blanche to drop all responsibility >in fixing, updating or expanding the tool ...
Fixing, updating or expanding the tool is not happening, or at least not happening fast enough.
So It already seems to be a case of, "dropped responsibility", hence a call for open sourcing.
I along with many of us, would not even think about open sourcing if everything was rolling.
As you said " GS want's us whiners off their back" if they re not fixing these bugs
Well, the bugs you just mentioned are not being fixed and have been around for a very long time as you well know...
So we already are in this situation.
Additionally, good open source does not mean GS has carte blanche to drop it all, it means help from outside developers on the top of GS developers team.
It's not open source that fills you with dread", it's the idea of bad open source...
Any bad implementation of any idea fills me with dreads.
... what ever coding resources GS still has to spare, will drop necessary fixes to start a >feasibility study into this subject, which will take months ...
The study of the subject is done by the CEO, investors and marketing not by the developers at GS
Developers will then have to implement hooking points and clean up into their codes and that will take months
Months as oppose to what? 1 update a year? with ever dwindling resources.?
I''ll take that any day over nothing.
... the result of which will either be a
NO, GS and its overall infrastructure is to complicated, and we are back at square one, or
YES, "go for it". Then what? GS has been too messed up for dedicated team of full >time, employed developers to maintain!
Do you really believe someone will take up the challenge in a constructive maintainable >way? I don't, not in the state GS is in.
That's exactly why outside development can help.
what "challenge" the challenge of open sourcing and getting help from the community?
that challenge is smaller that GS tackling new features etc all alone
managing a team of contributors is much harder and needs much more dedication, >otherwise it will quickly be an unmanageable mess.
Yes that can be said about a "closed source" business too.
None is harder or easier than the other. Just different set of challenges.
GS is a great tool, worth rooting for, so I hope they find a foothold in the education >market and stabilize. But fix our crippling bugs now.
Yes , however, it's been a while since they introduced the education angle, yet there is no implementation of the said educational features in GS as of now.
It seems as though, the education angle hasn't yielded any result in terms of revenue, growth, capacity and these bugs are not fixed....
Users are giving up. We are past passive hope.
Hence, the call for action.
Yes , however, it's been a while since they introduced the education angle, yet there is no implementation of the said educational features in GS as of now.
It seems as though, the education angle hasn't yielded any result in terms of revenue, growth, capacity and these bugs are not fixed....
I'm not sure why Brent doesn't have GameSalad listed on his LinkedIn page, though he is still the current CEO. If I had to guess, I'd guess that he just doesn't update his social media pages that often.
The physical features we want to implement are not currently in (i.e zoom / snap to grid) this is true. Though there are other features and resources that we've created that are greatly beneficial to educators in these recent months:
Curriculum
The previous GameSalad curriculum was unclear and complicated. This newly revamped curriculum we've been working on (and have been releasing to our educators when we've finished creating each unit) is far better and we've received a lot of positive feedback from teachers.
Teacher Dashboard
This was the most requested feature from our educators and is currently live for them to use. It makes creating custom assignments and project submissions from students super easy. One other neat feature is that it can autogenerate assignments that go along with the curriculum we've been creating.
While all this new educational stuff has been created, it's just not visible to non-education users (thus why it doesn't look like we've added anything new).
The education focus has yielded results, and we've landed some more funding (hooray). I need to write up another State of GameSalad post (will likely do that tomorrow).
In the meantime, here's a picture of a GameSalad for Texas cookie.
@ForumNinja said:
I'm not sure why Brent doesn't have GameSalad listed on his LinkedIn page, though he >is still the current CEO. If I had to guess, I'd guess that he just doesn't update his social >media pages that often.
Good to know, Honestly we were starting to think.......
While all this new educational stuff has been created, it's just not visible to non->education users (thus why it doesn't look like we've added anything new).
This makes sense, one more reason to keep the non educational users well informed...
The education focus has yielded results, and we've landed some more funding (hooray). >I need to write up another State of GameSalad post (will likely do that tomorrow).
More Funding is amazing news.!!!!!!!!!!!!
Even though, many of us are non educational users, I think it's fair to say we are nevertheless very interested and involved in the progress GS makes in this market.
We know Non educational users are on the back burner and whether we like it or not, we understand the strategy GS has adopted.
With that in mind, we need to be kept in the loop at the very least.
Because non educational users' future with GS depends on the educational push success as well. We are all rooting for GameSalad.
Please don't wait or hesitate to let us know such good news.
Keep us in the loop.
@freneticz said:
But its not good to educate the rotate and missalign bugs on Android is it?
GameSalad seems to be focusing on sells and results in terms of revenue at the moment...
Not really software growth.
Maybe, with the new funds, they can start doing both (marketing and serious software development) like any healthy company
Maybe, the new funds will allow GS to acquire the resources to fix misalignment, loading, loading wheels, crashes, viewers, google play etc....or even open sourcing...
However, I guess the new funds will probably go almost entirely into marketing for education...
Comments
Well, I see a major bug I noticed recently, all GS games are crashing on Andriod 6, I am really worried about this now as this gives a direct bad image about our application, hope they fix it soon..
Current Projects I am working on: Stupid Duck, Zango's Shark Adventure, AoD: Age of Dragons, Rocket Jump: The Pixel Invaders
Facebook: https://facebook.com/reflectivebytegamestudios
Web: reflectivebyte.com
@Nabbo (ReflectiveByte) - I'm running Android 6 on a Nexus7 and all GS games run as expected.
@DigiChain Well I have Andriod 6.0 on Sony XA Ultra and every GS game crashes , even my other friend told me so.
Current Projects I am working on: Stupid Duck, Zango's Shark Adventure, AoD: Age of Dragons, Rocket Jump: The Pixel Invaders
Facebook: https://facebook.com/reflectivebytegamestudios
Web: reflectivebyte.com
@Nabbo (ReflectiveByte) - Yeah sounds like there's an issue but must be device specific too.
Android needs love , stuttering in some games , crashes and performance is not as good as ios. I hope they fix these issues by the next update.
I really hope so to, and i want a new "State of GameSalad" now @ForumNinja
Homepage: freneticgamez.eu/
https://play.google.com/store/apps/developer?id=FreneticGamez
1 Brent Dusing, the alleged CEO of GameSalad is not listing Gamesalad in his past or CURRENT experience on Linkedin.
He, once, introduced himself here then vanished.
@ForumNinja, who is the CEO now?
2 The new direction has been education centric since late last year, ever since the education theme website was introduced. Yet, the Back to schools opportunity window was almost 2 months ago and GS didn't release any update for that purpose.
3 Education and learning could use a good manual.
Yet the cookbook is totally out dated.
4 The forum is getting slower and slower
5 Veterans and pillars of our community stopped making videos, how to etc.
6 Template makers are leaving.
7 Loading time has never been fix and seems more and more out of place considering
devices are getting faster.
8 Still waiting for the loading wheel customization, Google Play integration etc
8 Android 6 is crashing for at least 50% of projects
9 The viewer is completely broken
10 We are slowly going towards a "one update a year" schedule
11 Orientation issues, which have been there for a long time and really makes the presentation of our games suffer a great deal, can not be fix because, as forum ninja said "they don't have the resource for it.
12 GS team is shrinking, not expanding. coders who were working on promises like Graphene and new powerful features have been laid off, burying these projects along the way.
While no single game engine is perfect, the sums of all the issues above present a very real problem for long term serious development of games with GameSalad.
Real Positivity is thinking of ways to fix an issue, not being insensitive or oblivious to problems.
I love thinking of problems, because i love fixing them.
Some like to be blindly positive, for various reasons:
1 Because the issue at hand does not really matter to them.
2 because they confuse criticism with negativity
3 In order to be popular and well liked, portraying a pseudo pleasant personality,
that's and ego issue.
All this does is slow down the train of change by reinforcing a false reality to the train conductor.
But i disgress...... (Not accusing anyone here of these by the way)
Yet, some of you use the fact that Gamesalad creator is more powerful than last year as an argument.
It's similar to Apple Marketing team proclaiming, at every new iPhone release event:
"This is the best iPhone ever!"
Yes, thank you Apple, thank god it's not less powerful and using better technology than last year model.
Magnificent games crippled only by the GS engine special features:
Loading time, orientation issues, crashes and loading wheel.
The reward is a 1 star rating.
Like many of us, I love GameSalad, I see the magical potential, so I’m trying to be proactive before It’s too late, before GS shrinks to oblivion rendering all of our hard work and projects unreleasable.
Please vote if you haven't @ the link below, it does not hurt to bring more awareness to a potential solution..
http://forums.gamesalad.com/discussion/93470/vote-for-gamesalad-to-become-open-source#latest
Well, the conductor only checks the tickets to see who is on board.
I'd like to know that someone is still driving the train... and also the destination and ETA?
Absolutely, as passengers, we'd like to know where we are going! Because it seems like a broken bridge is ahead in the fog.
@blob , all your points are correct and valid.
Added to this, Brent's original statement of "we won’t forget about our awesome community and developers", now sounds more like an obituary than a pledge.
However, even to my own surprise, I don't see it quite as bleak.
My take is that the company has decided that GS is in a "good enough" state for the market they are going after. A market they are hoping will stabilize the company. All staff are focused on pursuing this goal. They have even written out 2 new marketing positions in this month.
It IS a tragedy that Brent does not even have the courtesy of boasting about some successes in this new direction. I think we as a community at least deserve that much, considering the company was build on this community, a community which has now been sidelined, yet stays loyal, to a promising tool, and in a vague hope that they will get attention again in a more promising future.
Despite my empathy for the situation GS is in, the rotation issue and the Android crashes need to be acknowledged and fixed as a high priority. If they don't, then the message is clear, GS want's us whiners off their back.
Your call to open-source GS though, fills me with dread. If this even remotely becomes a consideration ...
... we as a paying community will have given GS carte blanche to drop all responsibility in fixing, updating or expanding the tool ...
... what ever coding resources GS still has to spare, will drop necessary fixes to start a feasibility study into this subject, which will take months ...
... the result of which will either be a
Open source projects need a large, capable, long term, passionate community. And managing a team of contributors is much harder and needs much more dedication, otherwise it will quickly be an unmanageable mess.
The decision we have to make is whether GS serves our current needs in its current state. We will probably have to live with it for the next year or so.
GS is a great tool, worth rooting for, so I hope they find a foothold in the education market and stabilize.
But GS, fix our crippling bugs now.
MESSAGING, X-PLATFORM LEADERBOARDS, OFFLINE-TIMER, ANALYTICS and BACK-END CONTROL for your GameSalad projects
www.APPFORMATIVE.com
I don't think deflating the user base for another is the right way to go about it.
Adding an educational users base to the existing one seems more growth oriented.
Fixing, updating or expanding the tool is not happening, or at least not happening fast enough.
So It already seems to be a case of, "dropped responsibility", hence a call for open sourcing.
I along with many of us, would not even think about open sourcing if everything was rolling.
As you said " GS want's us whiners off their back" if they re not fixing these bugs
Well, the bugs you just mentioned are not being fixed and have been around for a very long time as you well know...
So we already are in this situation.
Additionally, good open source does not mean GS has carte blanche to drop it all, it means help from outside developers on the top of GS developers team.
It's not open source that fills you with dread", it's the idea of bad open source...
Any bad implementation of any idea fills me with dreads.
The study of the subject is done by the CEO, investors and marketing not by the developers at GS
Developers will then have to implement hooking points and clean up into their codes and that will take months
Months as oppose to what? 1 update a year? with ever dwindling resources.?
I''ll take that any day over nothing.
That's exactly why outside development can help.
what "challenge" the challenge of open sourcing and getting help from the community?
that challenge is smaller that GS tackling new features etc all alone
Yes that can be said about a "closed source" business too.
None is harder or easier than the other. Just different set of challenges.
Yes , however, it's been a while since they introduced the education angle, yet there is no implementation of the said educational features in GS as of now.
It seems as though, the education angle hasn't yielded any result in terms of revenue, growth, capacity and these bugs are not fixed....
Users are giving up. We are past passive hope.
Hence, the call for action.
Oh God, I hope they fix the issues coz I am now getting tried of the GS team progress n response, maybe will try out other engine
Current Projects I am working on: Stupid Duck, Zango's Shark Adventure, AoD: Age of Dragons, Rocket Jump: The Pixel Invaders
Facebook: https://facebook.com/reflectivebytegamestudios
Web: reflectivebyte.com
I'm not sure why Brent doesn't have GameSalad listed on his LinkedIn page, though he is still the current CEO. If I had to guess, I'd guess that he just doesn't update his social media pages that often.
The physical features we want to implement are not currently in (i.e zoom / snap to grid) this is true. Though there are other features and resources that we've created that are greatly beneficial to educators in these recent months:
Curriculum
The previous GameSalad curriculum was unclear and complicated. This newly revamped curriculum we've been working on (and have been releasing to our educators when we've finished creating each unit) is far better and we've received a lot of positive feedback from teachers.
Teacher Dashboard
This was the most requested feature from our educators and is currently live for them to use. It makes creating custom assignments and project submissions from students super easy. One other neat feature is that it can autogenerate assignments that go along with the curriculum we've been creating.
While all this new educational stuff has been created, it's just not visible to non-education users (thus why it doesn't look like we've added anything new).
The education focus has yielded results, and we've landed some more funding (hooray). I need to write up another State of GameSalad post (will likely do that tomorrow).
In the meantime, here's a picture of a GameSalad for Texas cookie.
Good to know, Honestly we were starting to think.......
This makes sense, one more reason to keep the non educational users well informed...
More Funding is amazing news.!!!!!!!!!!!!
Even though, many of us are non educational users, I think it's fair to say we are nevertheless very interested and involved in the progress GS makes in this market.
We know Non educational users are on the back burner and whether we like it or not, we understand the strategy GS has adopted.
With that in mind, we need to be kept in the loop at the very least.
Because non educational users' future with GS depends on the educational push success as well. We are all rooting for GameSalad.
Please don't wait or hesitate to let us know such good news.
Keep us in the loop.
But its not good to educate the rotate and missalign bugs on Android is it?
Homepage: freneticgamez.eu/
https://play.google.com/store/apps/developer?id=FreneticGamez
GameSalad seems to be focusing on sells and results in terms of revenue at the moment...
Not really software growth.
Maybe, with the new funds, they can start doing both (marketing and serious software development) like any healthy company
Maybe, the new funds will allow GS to acquire the resources to fix misalignment, loading, loading wheels, crashes, viewers, google play etc....or even open sourcing...
However, I guess the new funds will probably go almost entirely into marketing for education...
We will see.
All this time , and these features are not in yet , I wonder how long it will take to fix bugs , or look into the bug reports.