iPad screen..

iDeveloperiDeveloper Member Posts: 441
edited November -1 in Working with GS (Mac)
How big can the iPad scene be? I would also like to know the same with the iPhone...

Comments

  • TouchTiltGamesTouchTiltGames Member Posts: 1,162
    iPad resolution is 1024x768 but your scene can be bigger...
  • iDeveloperiDeveloper Member Posts: 441
    Can it be BIG? like 3000x3000? I would like to know the same for the iPhone.
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    Hi, I was told the max. size for the iPad is the same for the iPhone: 1024 x 1024 pxls. :-) any larger areas needed have to be tiled.

    :-)

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • firemaplegamesfiremaplegames Member Posts: 3,211
    The iPad and the iPhone use the same iOS and have the same requirements.

    In addition, GameSalad is written in such a way that everything works on all devices.

    The maximum image size that your .png graphics can be is 1024x1024 pixels.

    The iPad screen size is 1024x768. The iPhone is 480x320. The iPhone4 is 960x640.

    The standard iPad camera size is 1024x768 units, the iPhone is 480x320 units. You can adjust both in the Scene Attributes.

    The maximum Scene size in GameSalad is 9,999,999 pixels x 9,999,999 pixels. You might be able to make it larger than that, but GameSalad starts stowing strange characters at 10 million pixels!

    Although your Scene can theoretically be as large as you want, the issue is filling it!

    Each image and Actor you add increase the RAM usage.
  • iDeveloperziDeveloperz Member Posts: 1,169
    "9,999,999 pixels x 9,999,999"

    Is that it? And I was expecting at least. 10,000,000

    :P
  • firemaplegamesfiremaplegames Member Posts: 3,211
    I know right!

    So limiting!
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