Having trouble making actors with tag(x) trigger animation on another actor while still in contact

I have an actor that I want to act as a container for other actors. Every time a new actor goes inside the container I want it to trigger an animation on the container actor. I set it up with a rule that states any time actor overlaps or collides with actor with tag (x) -> animate. I know the issue must be that the tagged actors continue touching after the animation ends and it doesn't register when new actors touch it I just don't know how to account for this. How do I tell it to trigger when each (additional) actor touches it? Any help would be great!

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