Having Trouble Changing Artwork within a Game Template
Odingraphics
Member Posts: 8
Hey Guys, I'm trying to edit the images the Airship Defender game that comes in the GameSalad package as a sample, but I can't seem to change the images at all, the options are greyed out, can this be done at all, or do I need to create the game from scratch? I can edit pretty much everything else, but it wont let me touch the images. Any help at all would be greatly appreciated.
Comments
What options are you referring to ?
e.g. the existing image is called image1, I want to change it to image60, but image1 is greyed out on the actor dialogue box
Simply drag image60 onto the actor.
That changes the actor in the dialogue box, but does not change them in the game when it previews
Maybe you've unlocked the actor in the scene ?
Did you drag the image from the image assets to the image panel above the actor's attributes ?
yeah, no joy in the game
Try this, make a new actor, drag an image onto that actor (on to the image panel at the top of the attributes) then drag this actor into your scene - and tell me if you can see it when you hit preview ?
it just drops the new image into the scene, it doesn't affect the existing actor, just to clarify I'm trying to edit an existing game, not make a new one. the player character has 3 options with a simple animation, and I cant find where their graphics are stored
Not sure what you mean by it doesn't affect the existing actor ? I was asking you to simply place an image on an actor then place that actor into the scene, this has nothing to do with any existing actors.
I understand that you are attempting to alter an existing game.
Not sure what '3 options' means, that could mean anything, try switching the animation behaviour off and see if that helps.
Still no joy, I can get the new image into the game scene, but when i preview it reverts to the original image
Hold on, let me take a look at the template . . . back in a minute . . .
I am going to assume the actor you are trying to change is the PlayerShip ?
There are two rules that control the ship's image.
Firstly in Group: Initial Setup there is a change attribute behaviour that says:
Change self.image to a value stored in a table.
Secondly there is a timer within the rule called While still alive, allow movement - the timer is called 'Animation using a timer'.
Within this timer there are two change attributes that fire every 0.1/sec which animate the actor.
Switch both these rules off to stop the template from changing your image.
Hello Socks, that worked, thanks very much! Do you have any idea how I could change the other ships, to have the three option of different ships offer by the original game, right now they are three version of the same ship that fires different projectiles