Disconnecting from a Network/Server

I'm not sure if this is possible yet, but if I were to build an asynchronous that puts two people in the same room, how will I be able to determine if a player disconnected or not?

Comments

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922

    Asynchronous usually doesn't require both players to be logged in at the same time. Think words with friends.

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