Animation not completing
SA_FNAFCoder
Member, PRO Posts: 47
I have a rule on one of my actors where when the mouse position is over it, it will activate an animation the thing is, while it's playing, and I take my mouse off it stops the animation and returns to default form.
So does anyone know any possible things that could be happening, like just anything in general that would maybe cause this?
Thanks!
Comments
You gave it a condition to only animate when the mouse is in position but when the mouse is not in position it stops animating and returns to default ... is this the problem ?
If you read it couple of times youll realise there isnt a problem its just doing what you told it to do
Animation will only occur when the rule is true.
So when you take the mouse off the rule is not true and animation stops.
Sometimes I put animation in a timer. After .01 seconds animate. Click the complete box in the timer.
A Boolean changed to true would work better if your looping animation.
You control animation by changing a Boolean true and false.
Let me elaborate on this. So basically whenever I put my mouse on one of the actors called "Go To Door" it does what it does, great. Another actor than appears called "go back" hover over that, good so far. However the actor named "Open Camera" doesn't do it's thing, whenever you take the mouse off of it, it returns to the default room (fnaf style). For whatever reason "Open Camera" only works when I do it FIRST. I will leave the link to the project down below, you can go see it for yourselves in the "Office" scene.
http://goo.gl/1QfXBj
There is no office scene. Oh I think I see the scene you are talking about.
Sorry it has a very interesting perspective but I can't make sense of the logic of the dizzying effect or whats even going on..........No idea what your trying to do there......
Looks like you just started and its 120 MB already. You might have trim things down a bit.........
\
Sorry I couldn't be more help. Im very prone to motion sickness........