Galaga wars game

Hey Everyone, I have decided to take a break from my current game and work on another. I am in the process of planing out a good old space shooter. I really like how they have the enemy movement in the game Galaga wars. Any ideas on what the best way to accomplish this type of enemy movement. Here is a video of their enemy movement

Comments

  • JapsterJapster Member Posts: 672
    edited November 2016

    I'd check the spare code thread! - @Socks has plenty of mathematical ways to achieve sine paths, and I do believe @Hopscotch posted an excellent example of trialling/calculating a path, if you used a variation, or 3 points, I'd imagine you could get a cool back and forth sideways and downward swoop a'la Galaga... :smiley:

  • fmakawafmakawa Member Posts: 565

    I've also been working on a space shooter on the DL. I have another project as my main one currently but the shooter I do on the side when I need a break. The enemy movement is proving to be a nightmare! Not just Galaga movement but movement like Galacta too

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