Libpng vunrubility

altbeezyaltbeezy Posts: 8Member, PRO

Hi, I have published a game and it was rejected on google play due to a libpng library vunrubility,how do i fix this


  • JapsterJapster Posts: 540Member, PRO

    Hi - are you using an old version of Creator? - I had to rebuild my Android version of Catflap, as it had the vulnerability, a while ago - was fine once I'd downloaded the latest (or at least, a recent) version of Creator, rebuilt, and re-submitted...

    It may well be I only needed to rebuild it, but either way, Google made me aware of the issue, I did that, and it worked... :smile:

  • altbeezyaltbeezy Posts: 8Member, PRO

    My gamesalad was old,I took an old hardrive and put it in my new laptop and it booted the operating system with the old files.

  • Posts: 3Member, PRO

    Japster when you say "I only needed to rebuild it", do you mean you had to totally redo your project in a new GS or did you just open the same project in the new creator?

  • ToqueToque Posts: 1,153Member, PRO

    I think he means just just publish again your current project with the new version of creator.

  • pHghostpHghost London, UKPosts: 2,277Member

    You need to publish again, generate again and sign again.

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