Tables and load times/fps
supafly129
Member Posts: 454
Hey guys,
Can anyone please confirm if the number of rows/columns in a table impacts load times and FPS?
In my case, my game has 120 levels (and about 10 tables with 120 rows), but I would like to max out all tables with blank rows at 999 to make space for level expansions etc..
Comments
I don't have huge tables, but I have games with lots of tables, and don't think it affects load times or FPS. I do find that writing to tables has an FPS hit.
Age of Dominion RTS for iOS
Age of Dominion RTS for Android
I believe the engines load table data at startup. So it shouldn't affect scene transition load times, but it will affect initial load times.
Are you guys working on improving that? I have a game with quite a lot tables and its taking 24 secs to load as a result plus it refused to create an APK if I included my largest table. Plus I have other games in mind which would use even more tables!