GameSalad

Publish for Mac store, got rejected

freneticzfreneticz SwedenPosts: 560Member, PRO

Hi

I got rejected because "it would be appropriate to remove IOS terminology" , what do they want with that ?

Anybody here that have submit the same game For IOS & OSX ( what did you change for the OSX version? )

IOS version: https://itunes.apple.com/us/app/epic-draw-physics-puzzle/id1210592361

///Micke

Comments

  • birdboybirdboy Posts: 264Member, PRO
    edited April 17

    No experience with releasing on Mac here but do you maybe use words like tap, touch or show hands in tutorials/screenshots/trailer? These are the first things that come to my mind.

  • freneticzfreneticz SwedenPosts: 560Member, PRO

    Thanks for the response, well i looked and in my first level its say use your finger.....maybe not the best to say for a Mac game :)

    And maybe i need full keyboard support for all buttons to.

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