Publish for Mac store, got rejected
Hi
I got rejected because "it would be appropriate to remove IOS terminology" , what do they want with that ?
Anybody here that have submit the same game For IOS & OSX ( what did you change for the OSX version? )
IOS version: https://itunes.apple.com/us/app/epic-draw-physics-puzzle/id1210592361
///Micke
Comments
No experience with releasing on Mac here but do you maybe use words like tap, touch or show hands in tutorials/screenshots/trailer? These are the first things that come to my mind.
Thanks for the response, well i looked and in my first level its say use your finger.....maybe not the best to say for a Mac game
And maybe i need full keyboard support for all buttons to.
Homepage: freneticgamez.eu/
https://play.google.com/store/apps/developer?id=FreneticGamez