Glad you sorted it! - I used something similar last night playing around with my adventure engine text input routine...
PS - I used a higher mod value, with a single if/otherwise/otherwise, etc), that compares for each (your time/mod expression, but mod 4,5,6 etc), for my input cursor. Using this you can have a flashing / strobing / multicolour indicator, or even animated using different characters - think old propeller animations (/,|,\,-) etc...
@Japster said:
Glad you sorted it! - I used something similar last night playing around with my adventure engine text input routine...
PS - I used a higher mod value, with a single if/otherwise/otherwise, etc), that compares for each (your time/mod expression, but mod 4,5,6 etc), for my input cursor. Using this you can have a flashing / strobing / multicolour indicator, or even animated using different characters - think old propeller animations (/,|,\,-) etc...
The propeller is a great idea! Can be done with single display text.
@Japster said:
Glad you sorted it! - I used something similar last night playing around with my adventure engine text input routine...
PS - I used a higher mod value, with a single if/otherwise/otherwise, etc), that compares for each (your time/mod expression, but mod 4,5,6 etc), for my input cursor. Using this you can have a flashing / strobing / multicolour indicator, or even animated using different characters - think old propeller animations (/,|,\,-) etc...
The propeller is a great idea! Can be done with single display text.
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Glad you sorted it! - I used something similar last night playing around with my adventure engine text input routine...
PS - I used a higher mod value, with a single if/otherwise/otherwise, etc), that compares for each (your time/mod expression, but mod 4,5,6 etc), for my input cursor. Using this you can have a flashing / strobing / multicolour indicator, or even animated using different characters - think old propeller animations (/,|,\,-) etc...
The propeller is a great idea! Can be done with single display text.
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