Can I type an attribute?

3absh3absh Member Posts: 601

Say I want to put a variable in the middle of an attribute
For example:

scene.Background.Ingredient.Magic1_Cooldown

In this case I want the number 1 to change based on another integral attribute value (1,2,3..etc)

Can I type the attribute so it can change based on the value of the other attribute it contains?

If not, how can i achieve this?

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