Can I type an attribute?
3absh
Member Posts: 601
Say I want to put a variable in the middle of an attribute
For example:
scene.Background.Ingredient.Magic1_Cooldown
In this case I want the number 1 to change based on another integral attribute value (1,2,3..etc)
Can I type the attribute so it can change based on the value of the other attribute it contains?
If not, how can i achieve this?
Comments
You cannot.
You'll have to use rules for each possibility, or rework how you are doing things.
I highly doubt working in an unlocked actor is your best course of action here, anyway.
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