Spawning Actors at Random every 2 seconds in a repeat cycle
aidanshaw92
Member Posts: 17
Hi,
First time writing in the forum.
I am currently working on windows.
I have 4 different actors that I would like to spawn separately at random every 2 seconds.
I have tried watching YouTube tutorials but can’t find a clear tutorial on how to do it.
For example create a random appearance as per list below.
Actor 1
Actor 2
Actor 1
Actor 3
Actor 1
Actor 4
How can I achieve this?
Thanks
Comments
Make an attribute, let's call it 'X'.
Timer
--Every 2 seconds
----Change X to random (1,4).
When X is 1
--Spawn Actor 1
When X is 2
--Spawn Actor 2
When X is 3
--Spawn Actor 3
When X is 4
--Spawn Actor 4
Thanks, ill give this a go and let you know how I get on> @Socks said:
Im also fairly new to game salad, so still picking up the processes.
I have created an Integer attribute called 'X'
Timer
-- Every 2 seconds
--- Change Attribute
---Game.X to Random(1,4)
Where do I put in 'when x is 1'
Thanks
You might find this video helpful - it will cover the whole process.
ps: create an actor - call it for example spawner. inside the spawner create all the rules mentioned by @Socks (when x is 1 -- spawn actor 1 etc...)
then place the 'spawner' actor anywhere on your game scene.
Thanks, That worked perfectly!
@MusicBoutique said: