Change Behaviors of Copied/Pasted Actors without affecting the original.
timdmcc788
Member, BASIC Posts: 8
in Tech Support
I have copied an entire scene, and I want to use the same actors but modify there behaviors. I can't change any behaviors without affecting the scene 1 actors..
Comments
You can unlock an actor to create an "instance" with unique rules that you can edit.
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If actors are spawned on scene 2. They will be the same ones from scene 1. You will need new actors for those.
you can keep them locked and play with self attributes. give each actor a self integer attribute "id" , you can use this method if you want new rules and behaviors
if id = 1
rules and behaviors
if id =2
other rules and behaviors
If you want to modify numbers only (speed,position,health, etc. ) . Replace the numbers with self attributes and change them manually , or use tables.