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Change Behaviors of Copied/Pasted Actors without affecting the original.

timdmcc788timdmcc788 Posts: 8Member, BASIC

I have copied an entire scene, and I want to use the same actors but modify there behaviors. I can't change any behaviors without affecting the scene 1 actors..

Comments

  • tatiangtatiang Posts: 11,039Member, Sous Chef, PRO, Senior Sous-Chef

    You can unlock an actor to create an "instance" with unique rules that you can edit.

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  • ToqueToque Posts: 998Member, PRO

    If actors are spawned on scene 2. They will be the same ones from scene 1. You will need new actors for those.

  • IceboxIcebox Posts: 1,434Member, PRO

    you can keep them locked and play with self attributes. give each actor a self integer attribute "id" , you can use this method if you want new rules and behaviors

    if id = 1
    rules and behaviors

    if id =2
    other rules and behaviors

    If you want to modify numbers only (speed,position,health, etc. ) . Replace the numbers with self attributes and change them manually , or use tables.

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