I need help with my Non-Consumable IAP!

phoooeyphoooey Member, PRO Posts: 2

I have tried to create an IAP for 'Remove Ads', but it's not working.

HAs anyone created a working IAP that removes ads?
If so please show me how or send me the code.

Thanks,
Ryder

Comments

  • BinnyBinny Seoul, KoreaMember, PRO Posts: 75
    edited June 2017

    Maybe you saw this video. I suggest to see one more carefully.
    http://forums.gamesalad.com/discussion/74468/armellines-in-app-purchase-tutorial-template/p1

  • phoooeyphoooey Member, PRO Posts: 2

    Hi Binny, I looked at the template very closely and followed all the details and it is still barely not working, the IAP goes through, but their are still ads after the purchase.

  • ArmellineArmelline Member, PRO Posts: 5,327

    @phoooey said:
    Hi Binny, I looked at the template very closely and followed all the details and it is still barely not working, the IAP goes through, but their are still ads after the purchase.

    Did you wrap your change scenes in rules? You need to have an attribute that records if ads have been removed. Then each scene change needs to have a rule around it - if the attribute is true, it triggers a scene change without an ad, if false it triggers one with an ad. If your ads are still showing up after the purchase has gone through it's one of two things:

    1) You aren't changing and saving the attribute after the purchase completes.
    2) You aren't disabling the scene changes with ads after the purchase completes.

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