Animating background and foreground sprites, trees etc

butterbeanbutterbean Member Posts: 4,315
edited November -1 in Working with GS (Mac)
Can you animate things in the background and foreground such as trees, flowers or clouds etc?

If so, what would be the process of animating these items? Would they have to be created separately or can you animate leaves falling from a tree for example from a tree already drawn into a background picture?

Comments

  • CodeMonkeyCodeMonkey Head Chef, Member, PRO Posts: 1,803
    You would need to have separate actors to animate. Its more efficient than having many large background images just to animate small parts(trees, flowers, etc).

    If you had a tree already drawn into the background, you could add an actor that uses the Spawn Actor behavior that spawns leaves which are in their own right, instances of an actor with the leaf image.
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