Question about the work of triggers "Collide" and "Touch" Rules in creator Gamesalad

Neo0Neo0 Member, PRO Posts: 7

Hi all,
I made several options for managing the hero in the project, but with one of there is a problem. In this case, as in the screenshot it ignores the "Collide" rule and moves through the objects. It does not matter if they have physics or not.
How to solve this problem and allow the hero to move while constantly touching him in any direction but limited by objects?

Best Answers

  • SocksSocks London, UK.Posts: 12,822
    edited August 2017 Accepted Answer

    Constrain Linear Velocity X . . . to . . . 50*(Mouse X - Self.X )
    Constrain Linear Velocity Y . . . to . . . 50*(Mouse Y - Self.Y )

  • SocksSocks London, UK.Posts: 12,822
    Accepted Answer

    Example file attached:

Answers

  • Neo0Neo0 Member, PRO Posts: 7

    It turns out that the "Collide" does not work if the area of motion is indicated, but if the coordinates of the movement are considered, does it work?
    I repeated on your example, this is what i need.
    Many thanks.

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