Rotating Actor Stops Rotating When Colliding With Player
rainwaterstudios
Member Posts: 198
I have an actor set up with the 'rotate' behavior, but after colliding with the players 'ball' actor, the rotating actor slows down or stops rotating. How can I make the rotating actor keep rotating, regardless of its interaction with the player?
Also, is there any way to set up an actor to make it only able to rotate in one direction?
Comments
You can constrain the actor's Angular Motion to a positive value to rotate Anti-clockwise, and a negative number to rotate clockwise.
Best,
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Awesome, this seems to be working. Thanks!