GameSalad

Rotating Actor Stops Rotating When Colliding With Player

I have an actor set up with the 'rotate' behavior, but after colliding with the players 'ball' actor, the rotating actor slows down or stops rotating. How can I make the rotating actor keep rotating, regardless of its interaction with the player?

Also, is there any way to set up an actor to make it only able to rotate in one direction?

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