Spawner Works Fully Only in Preview - Viewer and Adhoc Fail

dyoh777dyoh777 Member, PRO Posts: 27

Has anyone had a problem with a spawner actor instance that ignores some of the code only in the viewer and adhoc builds? It spawns a few things as expected, but not all. I feel fairly convinced that my logic is fine since it works in the preview but it doesn't work fully in the viewer or adhoc. Also when I've had logic problems I've usually had problems in the preview as well instead of seeing it work as expected. Some people have said that adhoc builds will sometimes work in this case which is why I tried it. Also, I believe I've ruled out layer order as a problem as well (based on a post and bug). I didn't spot any bugs in the tracker that seem related. Suggestions on where to look would be greatly appreciated.

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