Help with zoom!
gazjm
Member Posts: 578
I have tried to use the zoom templates to achieve this but with no luck. I want to be able to zoom into something and when I touch it, it registers as being touched. do I need to build the game in a zoomed in mode and then set the camera to full screen afterwards?
Cheers
Cheers
Comments
Darren.
The only way I could think of doing it would be to build the whole game zoomed in, but then they wouldn't work when zoomed out.
Hope this helps.
Darren.
Darren.
thanks
I've set the interpolate behaviour to change camera to 240 width and 160 height, also used interpolate to set camera origin to mouse position - 120 for x and - 80 for y.
I basically have an actor which when touched, will rotate by 10 degrees, but so as I can have bigger levels I want to make it so you need to zoom into the actors.
When zoomed in, the location of the actor stays the same, but it doesn't register a touch. for example, if the actor is a location 200x 50y, then when zoomed in it now registers as being at 400x 100y, if i click in the empty space at what is now registering as 200x 50y, the actor rotates!
Can anybody help with this? Or tell me if this is a bug in the gamesalad software?
cheers
Darren.
Hope this helps.
Darren.
Darren.