Is it possible to change music volume?
MonjiO
Member Posts: 20
I know that this has to be a dumb question, but I'm trying to add background music into the game and I notice that there's not a way to change its volume, unlike the sound effects. I can stop and start the music just fine, but is there a way to make it louder or softer? If not, what is its default setting relative to the scale used for SFX?
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http://gamesalad.com/wiki/devices_reference#audio
Sound files use .ogg, music files use .m4a, .aac
To unpause just use the play music behavior again with the "Resume Current Music" value selected. To start it, it needs to actually have music files of the type mentioned above to be able to select and play them. http://gamesalad.com/wiki/behaviors_reference:play_music
Also, consider this a vote to have a volume selector as part of the Play Music behavior, similar to how it works for Sounds.
A note on my earlier suggestion: I think it's more intuitive to have the Play Music function work almost exactly like Play Sound. When I see the volume setting in Devices, I assume it's a global sound setting and not one specific to music, whereas the volume slider on Play Sound is crystal clear on its functionality.