I'm pretty sure this is bad
ToastKitten
Member Posts: 360
Okay, So I wanted the main theme for an iPhone app made by GameSalad, so here's what I did.
Magic
EDIT: I took out the actual process, my bad for putting it up in the first place. But seriously, what the butt?
Shouldn't exported versions of a GS file be a little more secure than that?
Magic
EDIT: I took out the actual process, my bad for putting it up in the first place. But seriously, what the butt?
Shouldn't exported versions of a GS file be a little more secure than that?
Comments
Oh wait somebody already hacked my Dice app weeks ago. Guess more sites could add it to the list.
AKA you can see the code for someone's game :O
(Always keep making puns, have a sense of humor.)
Does this mean it's not safe to upload your work as a "web game"?
Or even worse than that - is somebody "dissasembling" them or whatever
from the iPhone point?
@FranzKeller, online GS games are VERY easy to get a hold of the gameproj file or whatever it is called
And the more people who post this fact, the more people will steal it, you know? ;-)
But what about published games on the app store?
Ha ha, but before I need worry about that, I must of course make a top selling game. ;-)
Thanks
thats really kinda serious.
(at least low level hacking.)
Actually, this forum is a relatively small userbase focused on videogame CREATION -
the places I'll focus promotion are electronic music creation and game PLAYING forums.
The other secret is to get it mentioned on widely read blogs and such.
I have no delusions of grandeur, Radarhead is a simple fun app, for $1
But 300 people have watched my preview video on YouTube, so far, not bad.
(I do have one video with 80,000 views now, so things are picking up!)
I can't currently afford $2000 for a pro membership, that's more than Adobe Suite or Maya*!
- I think they'd sell a LOT more of them at $300-500.
*edited - I just noticed Maya now goes for $3000-5
unbelievable.