Is it me or GS?

LordTarantorLordTarantor Member, PRO Posts: 890
edited November -1 in Working with GS (Mac)
Ok I am experiencing a problem now that I am testing my game.
There is one part that when there are no victims left, its supposed to change scene and sometimes it change but sometimes it doesn't.
There is another part that sometimes I can finish the part but sometimes the viewer suddenly close.
If it is not me, and its GS or the GS viewer, will this go away when I submit the game to GS or will this be experienced later.

Comments

  • LordTarantorLordTarantor Member, PRO Posts: 890
    Hi tshirt thanks for your time.
    The counting actor is to make sure its counting right, but if it is not counting right what kind of rule should i use, other than the gameenemy =0, that I am using?
    For my other situation, what is an adhoc?
    Thanks man
  • LordTarantorLordTarantor Member, PRO Posts: 890
    Ok I fix the enemy thing thanks tshirt.
    Now the crashing part. almost every time I am in this part when I get to certain point the GS viewer closed. It happens like every 7 of 10 times.
  • specialist_3specialist_3 Member Posts: 121
    @Tarantor,

    Try this, Set a rule which checks for if x <= 0 (less than or equal to) instead of just equal to.

    And when you reducing number of enemies with a x = x-1 equation, put it in a rule which says X > 0 (so long as number of enemies is greater than 0, keep reducing).

    There are 3 types of certificates, there are a number of tutorials on this. Its better you start familiarizing with them now.

    - Adhoc, Distribution, Developer

    What we use to develop and test on our single iphone device is a developer certificate.
    When we want to upload it to distribute it on itunes for sales, its a distribution certificate.
    When we want to test it on multiple iphone devices instead on just one, its a adhoc certificate.

    Cheers!
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