Thanks for the feedback @Toque. Yeah, I guess I wanted the tracking quite 'busy' to inject a bit more excitement. Maybe I over did it a touch
My original plan was to have near full table view on tablet and have phone screens with a closer zoom. But trying to get all screen dimensions to work well in one app (from a camera tracking perspective) was a nightmare. So I'll probably do an iPad only version with a wider play field view when I get round to it.
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Hey that’s a pretty nice pinball game eh.
Maybe a touch too much camera movement for my taste but very polished.
Nice.
Thanks for the feedback @Toque. Yeah, I guess I wanted the tracking quite 'busy' to inject a bit more excitement. Maybe I over did it a touch
My original plan was to have near full table view on tablet and have phone screens with a closer zoom. But trying to get all screen dimensions to work well in one app (from a camera tracking perspective) was a nightmare. So I'll probably do an iPad only version with a wider play field view when I get round to it.
Thanks for checking it out!
I’m prone to motion sickness. Don’t gauge it on my opinions
QR code I thought it was a HTML5 game
✮ FREE TEMPLATES, ANIMATIONS ✮ ✮ GAME PRO MARKET BUY & SELL ✮
@GSAnimator Ha! yeah, some of my HTML5 builds have come out looking similar
To be fair, this game runs not so bad as HTML, just the text display bugs that kill it
Now published an additional iPad only version to make better use of the wider field of view.
And if anyone wants to check it out, it's still free!
https://itunes.apple.com/gb/app/cower-hounds-pinball/id1338296556?mt=8