simple movement problem
I have a left button on screen that moves the actor left... When button is pressed, attribute moveleft is changed to true. When it is not pressed, attribute move left is changed to false. The actor has a rule that states... when attribute move left is true, change attribute self linear to -180.... There is also a right and a jump button. When jump is pressed, the walking actor spawns the flying actor and destroys itself. Now... when left is held down through the destroy and spawn, the spawned actor does not continue moving left. The left button needs to be pressed again. I want to maintain the changing of the attribute. Both actors have the same move left rules. Nothing changes the moveleft attribute to false except lifting off the left button. I have tried move 180 rules already and that didn't work either. any ideas, flaws in my logic?