Street Fighter template
sketchy
Member Posts: 1
Hey everyone,
I'm more of a designer than a coder and I just downloaded GameSalad, which looks great for someone like me to make my own games. I was playing around with templates it comes with (which are great to get me started) and I was wondering if there was a way to implement a classic Street Fighter type game. There may be a way to create it with GameSalad, I haven't played around with it enough yet. But I thought it would be cool to have a template for it.
Anywho that's my thoughts, great software, looking forward to the final release! Especially with the iPhone exporter!
-Ryan
I'm more of a designer than a coder and I just downloaded GameSalad, which looks great for someone like me to make my own games. I was playing around with templates it comes with (which are great to get me started) and I was wondering if there was a way to implement a classic Street Fighter type game. There may be a way to create it with GameSalad, I haven't played around with it enough yet. But I thought it would be cool to have a template for it.
Anywho that's my thoughts, great software, looking forward to the final release! Especially with the iPhone exporter!
-Ryan
Comments
Got to start with Mario,Sonic or shooter kind of game in order to get to that level.
Street fight in iphone???? MMmmM i don't know about that.
If you think about it, you need eight input options, or their equivalent, and that's just for movement.
Then you need six buttons, three for kicks, three for punches, and the ability to do multiple inputs.
You also have to consider the input method. A touch screen is no replacement for physical buttons and a joystick/d-pad. Especially when you consider the combinations needed for special moves.
Then there's the AI...
So yeah, I think that, just like in Jurassic Park, just because you *can* do it, does it mean you should? I think such a game, without drastic changes to the control method, would be a bit of a disaster.
Shame really!
Dr. Sam Beckett never returned home...
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