Going to try to assemble a game in 30 minutes ^_^
scorelessmusic
Member Posts: 565
I've just been invited to speak at Geekcamp.SG 2010 on rapid application development using GameSalad and I think I'm going to try to challenge myself to build a fully working game from scratch to showcase all the various aspects of GameSalad.
Wish me fast fingers and no GS crashes!
I'll post the project file as sample code once I've done it. I'm going to be modeling the game after something that has been rather popular recently so this isn't going to be something I'd dream of publishing on the App Store. It will be strictly for educational purposes. ^_^
Wish me fast fingers and no GS crashes!
I'll post the project file as sample code once I've done it. I'm going to be modeling the game after something that has been rather popular recently so this isn't going to be something I'd dream of publishing on the App Store. It will be strictly for educational purposes. ^_^
Comments
Darren.
Geekcamp is on 4th sept. not in 30 minutes time. what I meant was that I will have 30 minutes to assemble a game from scratch and to educate people on GameSalad as I do it. ^_^
I doubt I can publish though, since the concept will be an obvious ripoff and I did make some 'old-school' references that maybe only a geek would appreciate but which could still get me into trouble if I tried to make money out of it. I know I won't have the guts to publish, but maybe someone with less worry for legalities might 'pirate' my code and do something with it. *cough cough*
Sounds like a great demonstration. Is this camp in Singapore? What else do they do there?
What would be cool is if you could set up a distribution certificate for an adhoc version ahead of time and then offer to pass it out after the demo to participants with iPhones.
_______________
Nesen Probe http://itunes.apple.com/us/app/nesen-probe/id377766693?mt=8
Tickle Stones http://itunes.apple.com/us/app/tickle-stones/id363484260?mt=8
Food Fight! (free) http://itunes.apple.com/us/app/food-fight/id352646643?mt=8
You're 19 minutes over already!
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
The main point of the talk is that once you have a concrete idea (this time stolen from another) and have done your design sketches (my quick assembly notes / instructions to self) and prepared your assets (graphics / audio), the actual act of assembling it rapidly is achievable with GS.
I would record the entire thing as a screencast if I think it would be stable enough ^_^
(LOL... I think I probably should attempt a dry run at least once. Maybe I'll screencast that, not the live version, just to see if the MacBook Pro can actually handle it)
http://geekcamp.pbworks.com/
A distro after the demo sounds like a cool idea! I'll work on that. Also, it'll be for the iPad but that shouldn't be a problem since Singaporeans have been lapping up the devices as fast as they can be shipped here, I believe. ^_^
And maybe I should target the iPhone instead of the iPad. That might require less CPU overhead for the demo and still achieve the intended feel of rapid assembly. Good thoughts!
That may only take about 3 minutes.
In the preparation for this presentation, I have come up with yet another *wild idea*! I hope to complete this new wild idea soon so that it will help me eventually in my presentation.
I love GameSalad for being a kit that I can use to rapidly create apps that help me rapidly create apps.