Detecting Speed...
TouchTiltGames
Member Posts: 1,162
Looking for the proper expression to spawn an actor based on the speed of a moving object.
So I've got: If game.speed < (need speed min/max expression)
spawn actor
I found one on the forums but it was for size vs speed.
So I've got: If game.speed < (need speed min/max expression)
spawn actor
I found one on the forums but it was for size vs speed.
Comments
So:
Rule
When all conditions are valid:
self.Motion.Linear.X > 20
-----[do something]